Important note – sometimes it was difficult to tell if these changes were going to be for 1.1.5, or 1.2 or later.
Here are some things we learned about SWTOR PVP during the guild summit on Monday. One thing I noticed was the panel really didn’t want to talk very much about Illum.
They first talked about some concerns they have with the current PVP system. They think the medal system right now is pretty borked. They are going to be changing how you’re going to get medals within warzone matches. In fact they are coming out with 18 new medal types. You will be getting medals for things like making a shot in hutball. For 1.1.5 the medal count max will be going down to 4. In 1.2 the medal count max will be going to 8. The medals will be worth more. Warzones will require a minimal contribution. I’m not sure if I like the limits for the warzone medals though. I do like the fact you’ll need to actually do something in order to get xp etc., but what will happen when people hit the max. Will they quit or continue to play hard. I guess only time will tell.
There will be some system in the future that will take care of afk’ers they mentioned a vote system, but to me a vote system can be gamed. See a level 10 and everyone votes they are afk. See someone you know can’t play very well vote them out.
In Patch 1.2 a new cross faction warzone will be coming out called Novare Coast. It sounded like it will be another control type sort of zone. There will be 3 objectives and I believe they said you will need all three objectives in order to score points.
Ranked PVP will be coming – in 1.2 I think although some of it may be in 1.1.5 and they will be adjusting things after 1.2. Character ratings for solo and group play. It sounds like getting medals for rated matches will be the new way to go. In fact for the new gear set War Hero there is no mention of having to have any valor rank. They mentioned that valor rank only meant that you had been around for awhile. The way to get the new War Hero set is to do the ranked matches. You can do these matches either grouped as 4 or solo. I think they plan on making these matches cross server although they didn’t really say if this would happen in 1.2 or later.
Gear will be a bigger stat difference than PVE gear. Don’t want to be able to do hard mode operations with just PVP gear. Leaning more toward expertise. The entire stat system will be getting a bit of a revamp – so we’ll wait and see how much they up the diminishing returns curve.
New saber colors. New PVP crafting. Adding expertise crystals. People will be able to buy some things with credits. The entry level at 50 is wider than they wanted.
Future – probably after 1.2
Want to be able to have same factions for all the warzones. They are working on the stories for these.
Help reduce the Huttball only.
Cross-server Warzone Queing – they want to lean toward the same server. You will have the ability to choose which warzone you want. Bracketed tournaments and rankings would go with all the warzones.
Want to be able to que with a group of 8.
Persisting groups through the warzones … I will love this, since it’s such a pain in the but.
OPEN WORLD PVP
In 1.2 it sounds almost like they are going to totally ditch Illum. I’m not sure if they’re going to block it in some way or if they are just going to make it so you get no rewards for going there. Either way they are going to start revamping it. It sounded like at the beginning it was going to be more objective based but people gamed the system and just traded objectives.
They were too ambitious for this, so they will be pulling it out (not as incentivized). Redesigning it to be more engaging and fun. Imbalances don’t make it fun. They will removing the Illum PVP quests. The new stuff will be gotten from ranked pvp quests.
Less randomness about the PVP gear.
Illum redesigned – more feedback. Some minor changes to Outlaw’s Den. Want folks to be able to get there more quickly than previous.
Don’t forget to fall back this weekend.